Forest Level Model V4



Hi all, its Nathan again.
Development on the game is starting to bring everything together for the forest level. The forest Level is the currently the 2nd zone which the Nomad enters. At this stage some of the main ideas for the level is a giant tree and being overshadowed by the dam wall.
Currently first block out is getting completed with the basic coloration of the level being established and location of key components being established. Like the giant falling tree, the bridge allowing passage across the river.
Mechanics wise the game exploring some of the torch mechanics, with exploding enemies who can do double the amount of damage if the torch is lit near them.
The movement mechanics with the climb and swing being utilized to navigate the major of this level. The charging creature is making an appearance currently intel more enemies' type can be developed.
Tales of the Nomad
An action-adventure following the Nomad as he helps a region onset by its local wildlife and struggling with a drought.
Status | Prototype |
Author | Cattell Productions |
Genre | Adventure, Action, Puzzle |
Tags | 3D, Singleplayer, Unity |
Languages | English |
More posts
- Tales of the Nomad Alpha 569 days ago
- Water Bottle MechanicNov 28, 2024
- Character Design ExplorationNov 21, 2024
- Slingshot & Level Loading DevelopmentOct 24, 2024
- Upcoming FeaturesOct 04, 2024
- Pixel ExpoSep 27, 2024
- The NomadSep 06, 2024
- About Tales of the NomadAug 22, 2024
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