Forest Level Model V4
Hi all, its Nathan again.
Development on the game is starting to bring everything together for the forest level. The forest Level is the currently the 2nd zone which the Nomad enters. At this stage some of the main ideas for the level is a giant tree and being overshadowed by the dam wall.
Currently first block out is getting completed with the basic coloration of the level being established and location of key components being established. Like the giant falling tree, the bridge allowing passage across the river.
Mechanics wise the game exploring some of the torch mechanics, with exploding enemies who can do double the amount of damage if the torch is lit near them.
The movement mechanics with the climb and swing being utilized to navigate the major of this level. The charging creature is making an appearance currently intel more enemies' type can be developed.
Tales of the Nomad
An action-adventure following the Nomad as he helps a region onset by its local wildlife and struggling with a drought.
Status | Prototype |
Author | Cattell Productions |
Genre | Adventure, Action, Puzzle |
Tags | 3D, Singleplayer, Unity |
Languages | English |
More posts
- Character Design Exploration2 days ago
- Slingshot & Level Loading Development30 days ago
- Upcoming Features50 days ago
- Pixel Expo56 days ago
- The Nomad78 days ago
- About Tales of the Nomad93 days ago
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