Water Bottle Mechanic
Hey guys, it’s Nathan again, this week I am showing off the development on the Water Bottle. This is one of the player tools intended as a method of healing and puzzles solving. It can hold three varieties of water,
Fresh water is currently the purest version and nature healing aid requiring only half a bottle to restore a health point.
Dirty water, a water filled with plants and dirt, will require the player to drink a full bottle to gain any health.
Polluted water is a toxic water that is dangerous to drink and can harm the player and environment.
The player can currently hold up to 4 bottles at a time, switching between them in game to change water types.
To use the water in the game, the player can simply empty the water by pouring on to the ground
or throwing it out
Tales of the Nomad
An action-adventure following the Nomad as he helps a region onset by its local wildlife and struggling with a drought.
Status | Prototype |
Author | Cattell Productions |
Genre | Adventure, Action, Puzzle |
Tags | 3D, Singleplayer, Unity |
Languages | English |
More posts
- Tales of the Nomad Alpha 568 days ago
- Character Design ExplorationNov 21, 2024
- Slingshot & Level Loading DevelopmentOct 24, 2024
- Upcoming FeaturesOct 04, 2024
- Pixel ExpoSep 27, 2024
- Forest Level Model V4Sep 11, 2024
- The NomadSep 06, 2024
- About Tales of the NomadAug 22, 2024
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