Character Design Exploration
Hi guys, its Nathan, I’m just starting production up again for Tales of the Nomad. This post I show off some of the concepting and exploration I been completing for a new version if the character model.
One of the largest areas been explored is the addition of head ornaments. This is looking into adding a bit of life to the top of the design.
One of my favorites is current a little pin with feather for the hair.
the other ideas explored having masks on the head or worn over the face.
Clothing wise been playing trying more nomadic clothing, which has been assembled by the nomad from. Material gathered
Or just a simple short sleeve shirt for the dryer and humid ideas of droughts.
Maybe a button one with little bones buttons
A question for new design has been the character need for a backpack or just a sleeping bag part of the design:
Tales of the Nomad
An action-adventure following the Nomad as he helps a region onset by its local wildlife and struggling with a drought.
Status | Prototype |
Author | Cattell Productions |
Genre | Adventure, Action, Puzzle |
Tags | 3D, Singleplayer, Unity |
Languages | English |
More posts
- Slingshot & Level Loading Development30 days ago
- Upcoming Features50 days ago
- Pixel Expo56 days ago
- Forest Level Model V472 days ago
- The Nomad78 days ago
- About Tales of the Nomad93 days ago
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